Evil Pig!

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Evil Pig!

Post by kalbaern on Thu Jun 28, 2012 5:38 pm

The model for listed as "Swine: Pig B/W Banded" needs either compiled or recompiled. This bug has been outstanding for 2+ years now. Newer high end computers (I had to test it on an older PC to verify it was still glitched) seem to handle compiling the model on the fly. So sometimes builders can use it and not realise its an issue. However, used in an encounter, there is a high rate of players crashing when a creature spawns in with this appearance.

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Re: Evil Pig!

Post by The Amethyst Dragon on Mon May 12, 2014 12:21 am

That pig and the 6 others that were part of the same package have now been re-exported through gmax, cut down on file size (by supermodeling 6 of them to a single one that holds the animations), run through CleanModels, and compiled.

Updated versions will be included in CEP 2.60.
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Re: Evil Pig!

Post by The Amethyst Dragon on Thu Sep 11, 2014 1:25 am

Moving this back out of fixed stuff, since something is still messed up.
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Re: Evil Pig!

Post by KuronueRose on Wed Apr 15, 2015 4:18 pm

The Amethyst Dragon wrote:Moving this back out of fixed stuff, since something is still messed up.
Swine pig Black and swine pig black ears...
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Re: Evil Pig!

Post by Zarathustra217 on Mon Aug 17, 2015 5:51 am

I've send TAD a fix for this Smile

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Re: Evil Pig!

Post by The Amethyst Dragon on Thu Feb 16, 2017 12:17 am

After everything done to those models and them still causing problems, I ended up just making new models (from the BioWare boars, modifying the textures a bit along the way) for CEP 2.62.
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Re: Evil Pig!

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