CEP Doors

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CEP Doors

Post by Rary of Ket on Wed Apr 18, 2018 10:45 am

Since 2.65, I've lost functionality on some of the wooden CEP doors.  They won't even open.  Particularly on the interior tile sets.  Anyone have any clues or suggestions?  I just did another complete rebuild, and I have cep_add_doors at the top of the hak order.  No other haks are used, just CEP.

Rary of Ket

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Join date : 2018-01-25

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Re: CEP Doors

Post by Rary of Ket on Wed Apr 18, 2018 12:56 pm

Just an addendum:  I have determined that if you adjust the doors on the axis facing the PC (either X or Y) by a few decimals towards the PC, then the doors gain functionality again.  It appears that when placed in City Interior 1 tileset, the door is too close to the tile edge and the PCs are unable to interact with it (and thus having a perpetual "Open Door" action in their Action Queue).  

This wasn't always the case with these doors as they have been in the CEP for quite some time.  I am 4 out of 4 on finding CEP wooden doors that behave this way, and I lack the stamina to keep checking all of them.

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Re: CEP Doors

Post by Rary of Ket on Fri Apr 20, 2018 12:42 pm

After more testing, it occurred to me that it might be the tilesets themselves that are to blame, since the door, when placed, is being set into an unreachable location.

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Re: CEP Doors

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